Update 01: A Year of Dice and Deadlines

It’s been a while since the last post, but not for lack of movement. This year has played out like a full initiative order in a bar brawl: dice rolls, code commits, cross-country chats, and at least one excellent excuse to buy a bigger game shelf.

We built games. Some small, some silly, one surprisingly philosophical. From handcrafted card games and fleshed-out TTRPGs to a flurry of prototypes, it all led to the quiet arrival of TeamForge, our youth mentoring platform hidden within the pixelated wilds of Valheim. And yes, we made it to the Games Expo.

One key moment happened in a LARP field, mid-sparring. While swords clashed around us, we sat and talked deeply about immersion, mentoring, and how play can build real-world skills. That day birthed our new venture. That idea, shaped through the Skills Builder Framework, grew over six months into ongoing conversations with educators, SEN leads, and skill developers. Their insight and challenge helped sharpen the concept. Today, TeamForge stands on its own, running live sessions with young people and tracking life skills through fantasy co-op play across PC and Xbox. I’ll share more information on that soon.

Of course, we didn’t stop there. While TeamForge simmers in the cauldron, something new is forming. A different tone. Different tools. This one doesn’t look like a game at first. It opens with a CRT dashboard in a ruined room. Set in the aftermath of a collapsed economy, it teaches financial literacy wrapped in the rags of a post-apocalyptic survival sim. Fewer dragons. More spreadsheets. Still weirdly fun.

The first UK connections convention sparked plenty of conversations. Most of those early connections faded as everyone returned to their own fires. That was fine. It gave me space to focus and build without waiting. Somewhere along the way, the work gained momentum. Now I’m juggling more prototypes than I ever meant to.

And on the horizon, another connection. Another game. It’s still in prototype, but I’m aiming to have it ready in time.

It’s not done. Neither am I. The dice are still rolling.


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